BulletProof Nerds Gaming Community
May 22, 2012, 01:38:58 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: TO POST ON THE FORUMS YOU MUST REGISTER ON THE BPN HOMEPAGE, ONCE YOU ARE LOGGED IN THERE, IT AUTOMATICALLY LOGS YOU INTO THE FORUMS AS WELL.  IF YOU STILL CAN'T POST THEN LOG OUT OF THE WEBSITE AND LOG BACK IN, THEN COME BACK TO THE FORUMS.
 
   Home   Help BPN HOMEPAGE Search Login Register  
Pages: 1   Go Down
  Print  
Author Topic: Server Modifications  (Read 1060 times)
0 Members and 1 Guest are viewing this topic.
tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« on: November 02, 2009, 10:32:42 PM »

Game Types:

S&D
Headquarters
CTF
TDM
Free for All
Sabotage
Domination

18 player cap

Post your suggestions, I'll update this post to take everyone's votes into account. 
blakefrz
Member
Newbie Poster
*

BPN Props: 0
Offline Offline

Posts: 26


Awards
« Reply #1 on: November 02, 2009, 10:34:33 PM »

huge maps id like to be like ctf , s&d, sabotage, domination because the huge huge maps need somewhere were everyone can go to and not like run around not seeing anyone

kill or be killed lol
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #2 on: November 04, 2009, 09:23:22 PM »

C'mon people, I need some help in order to implement the new changes!

tehfunk101
Guest
« Reply #3 on: November 04, 2009, 10:22:15 PM »

C'mon people, I need some help in order to implement the new changes!
hc tdm 18 player no ff
map rotation:
hangar-asylum-sub pens-dome-castle-revolution-corrosion
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #4 on: November 04, 2009, 11:14:56 PM »

We already decided we were going to run multiple gametypes on the server, what I need to know is what maps are best on each gametype.

tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« Reply #5 on: November 06, 2009, 08:56:51 PM »

HQ castle (this is that really super small map, right?)
CTF hangar
SD sub pens

Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #6 on: November 07, 2009, 03:23:47 AM »

No, Dome and Sub Pens are the two smallest maps.

tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« Reply #7 on: November 07, 2009, 12:36:59 PM »

then
HQ Dome
CTF Hangar
SD Sub Pens
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #8 on: November 07, 2009, 03:01:52 PM »

Are those just your suggestions or should we go ahead and run that?  I mean 3 gametypes with 3 maps is a bit limited.  Good suggestions Tonski, but we need more!  Basically, those that voted for the different gametypes, what is your favorite map to play said gametype on?

tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« Reply #9 on: November 07, 2009, 07:27:54 PM »

Also, I had a request from someone playing today to do an all CTF HC server..

Frankly a mediocre plan executed now is a perfect plan not executed (or executed too late)..It's not like we can't change it later.
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #10 on: November 07, 2009, 09:29:38 PM »

Ok, I get that you are saying we should go ahead and make the changes.  But I don't get what changes you want to make, now you just drop on me this all CTF HC server?

tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« Reply #11 on: November 09, 2009, 12:09:58 PM »

No, we voted what we wanted to make the server.  I think even a simple server (even with map rotation and game type) might get more action than the 0 the regular server is netting now.
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #12 on: November 09, 2009, 03:43:13 PM »

Yeah, well I tell you what, get me a couple more maps and gametypes by the end of the week and I will implement it when the server get's to it's new home.

tonski
100 POSTS CLUB
*

BPN Props: 0
Offline Offline

Posts: 128



Awards
« Reply #13 on: November 09, 2009, 06:22:53 PM »

Sounds like good change management, will do.
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #14 on: November 19, 2009, 01:16:05 AM »

Ok, here's the setup...let me know if there are suggestions...

gametype Capture the Flag map mp_castle
gametype Headquarters map mp_shrine
gametype Domination map mp_airfield
gametype Search & Destroy map mp_kneedeep
gametype Sabotage map mp_kwai
gametype War map mp_nachtfeuer
gametype Headquarters map mp_dome
gametype Capture the Flag map mp_hangar
gametype Search & Destroy map mp_docks (Sub Pens)
« Last Edit: November 19, 2009, 01:22:51 AM by Schlup »

Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #15 on: November 19, 2009, 01:23:41 AM »

Also, while you are playing if you have any suggestions for gametype settings such as respawn delay or time limit, point limit, etc please let me know.

HashBrowny
Member
100 POSTS CLUB
*

BPN Props: 10
Offline Offline

Posts: 109



Awards
« Reply #16 on: November 19, 2009, 01:56:04 AM »

Capture the Flag on Breach is a pretty good set. its the most loved map on the Dallas CTF Server that carbon and me have been playing on.

Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #17 on: November 19, 2009, 10:24:43 AM »

Good stuff, anything else?

Pages: 1   Go Up
  Print  
 
Jump to:  


Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Page created in 0.227 seconds with 22 queries.