Schlup
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« on: April 19, 2010, 08:38:27 PM » |
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# MP – New Server browser # MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in. # MP – Crash fixes relating to ALT+TAB at different times throughout the game # MP – Hang fix when trying to connect to a full server multiple times # MP – Deletion of soldiers now possible through the account pages in game # MP – Removed screen flash during loading # MP – Added support for colour blind players # MP – Fixed crashes relating to faulty server banners # MP – Servers closing during connection no longer cause the client to hang # MP – Auto team swap reflects correctly in the scoreboard # MP – Fixed scoreboards when switching teams before spawning # MP – Rush scoreboards fixed # MP – Veteran ranks no longer display as “12” # MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building # MP – Logout/Login button correctly reflects the player status # MP – Added minimum number of players needed to start a round (you can still start playing and take objectives but you won't get any score until 4 or more players join the server) # MP – Isla Inocentes welcome message on the loading screen now fits the text box area # MP – Reduced the brightness in Russian vehicles # MP – Medic gadgets now display correctly if the defib is not unlocked # MP – Server filter options are remembered # MP – Punkbuster filter now works as intended
Our current plan is to allow Steam to test the patch tonight and all being well we will look to release R7 client and R10 servers on Wednesday morning European time. I'll update more on that later once the details are finalised.
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desertfox5555
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« Reply #1 on: April 19, 2010, 11:03:37 PM » |
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it should be interesting, i read on fpsadmin that all weapons were changed also as in how much damage or less damage they do. They didnt say which ones because they want everyone to have an unbiased opnion and to test them out. So for me it'll be like starting all over again. this page was fairly useful, http://denkirson.xanga.com/722757523/bad-company-2/ but thats all going to change
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Schlup
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« Reply #2 on: April 19, 2010, 11:36:20 PM » |
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Well that chart is handy, good post!
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CoCoCountyKiller
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« Reply #3 on: April 20, 2010, 09:13:27 AM » |
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very nice chart !! thanks for the info  co.co.
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cygnus
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« Reply #4 on: April 20, 2010, 04:17:56 PM » |
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it should be interesting, i read on fpsadmin that all weapons were changed also as in how much damage or less damage they do. They didnt say which ones because they want everyone to have an unbiased opnion and to test them out. So for me it'll be like starting all over again. this page was fairly useful, http://denkirson.xanga.com/722757523/bad-company-2/ but thats all going to change I read the opposite last night.....no adjustments to weapon damage with this release.
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 Proud video junkie and addict since 1978 - Space Invaders rulz!
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Seraph
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« Reply #5 on: April 20, 2010, 05:53:56 PM » |
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The best thing in the changes is that any ranked server must run Punkbuster from now on.
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Schlup
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« Reply #6 on: April 21, 2010, 08:27:17 AM » |
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Yeah, I just got the official change list and there's nothing about changing the weapon damage of any of the weapons. By the way, our server will get updated to the new R10 at some point this morning.
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Schlup
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« Reply #8 on: April 22, 2010, 12:37:45 AM » |
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Well, that's the first article I've seen on the weapon changes. You were right, they did change them, though when I played tonight I didn't notice any difference.
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chinokim
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« Reply #9 on: April 22, 2010, 10:33:50 PM » |
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i dont really like this one. # MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
i paid money for my cpu to run better than others out there. if they think its unfair they sould upgrade there pc as well.
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Schlup
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« Reply #10 on: April 23, 2010, 01:19:55 AM » |
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LOL...I completely agree!
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