BulletProof Nerds Gaming Community
May 25, 2012, 06:17:16 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: TO POST ON THE FORUMS YOU MUST REGISTER ON THE BPN HOMEPAGE, ONCE YOU ARE LOGGED IN THERE, IT AUTOMATICALLY LOGS YOU INTO THE FORUMS AS WELL.  IF YOU STILL CAN'T POST THEN LOG OUT OF THE WEBSITE AND LOG BACK IN, THEN COME BACK TO THE FORUMS.
 
   Home   Help BPN HOMEPAGE Search Login Register  
Pages: 1   Go Down
  Print  
Author Topic: 3D Mouse Could Be The Future Of PC Gaming  (Read 585 times)
0 Members and 1 Guest are viewing this topic.
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« on: November 04, 2010, 07:56:55 PM »

Small | Large


Mice have traditionally been two-dimensional creatures, offering an easy way to navigate around flat and boring desktops. Now that 3D is a new buzzword and everybody (and their parents) are cruising around Google Earth, it's time to take advantage of all those extra degrees of freedom.

The Axsotic 3D-Spheric-Mouse lets you control a three-dimensional object by just grabbing onto it and moving it around. The mouse itself is stationary, but that round ball in the middle is effectively free-floating. You can pull it, push it or twist it and a system of sensitive springs and magnets will translate those motions into movements in a 3D environment as panning, zooming or rotating, respectively — with a precision of over 2,000 DPI.

Arethius
Guest
« Reply #1 on: November 04, 2010, 08:38:48 PM »

price?
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #2 on: November 04, 2010, 08:56:53 PM »

No idea.

SolidSnake
Member
100 POSTS CLUB
*

BPN Props: 11
Offline Offline

Posts: 218



Awards
« Reply #3 on: November 04, 2010, 09:21:46 PM »

Never happen for gaming, the bar going over the top of the ball is too bulky, makse total control too slow. Imagine instead of a 5 inch swipe across the mouse pad you have to make 10x 1/2 inch finger swipes to get the same distance. And where are the buttons? Not only are they not in comfortable, convenient placement on the mouse, but they aren't on the mouse at all. This means you need both hands just to control pitch and yaw, with no hands for x/y movements or other control functions.

Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #4 on: November 04, 2010, 09:24:44 PM »

When you say gaming I think you mean FPS games, and I agree with you.  But this could be great for other types of games.

tehfunk101
Guest
« Reply #5 on: November 04, 2010, 10:40:50 PM »

Ill pass and wait for mind controlled games Cheesy
Schlup
Master Admin
1000 POSTS CLUB!!!
*
*

BPN Props: 1226
Offline Offline

Posts: 6664



WWW Awards
« Reply #6 on: November 05, 2010, 01:12:36 AM »

Ill pass and wait for mind controlled games Cheesy

Well that's already out and has been for a while now...
http://www.bulletproofnerds.com/smf/index.php/topic,1806.0.html

tehfunk101
Guest
« Reply #7 on: November 05, 2010, 05:13:41 PM »

Well that's already out and has been for a while now...
http://www.bulletproofnerds.com/smf/index.php/topic,1806.0.html


Actually, that hasn't been released yet! Or proven for that matter Wink
Pages: 1   Go Up
  Print  
 
Jump to:  


Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Page created in 0.234 seconds with 22 queries.