Ok, here if the full guide...
http://www.icy-veins.com/yor-sahj-the-unsleeping-detailed-strategyI have changed addons and manually set it up to auto announce exactly what ooze to kill for every scenario (as suggested by icy-veins), it will also give a brief strat when the oozes come up and after the 3 oozes hit the boss what we'll need to be doing.
Figured out why the hunters kept dying. When boss absorbs a red ooze he does the fire chain dmg thing (like shaman chain heal but opposite), it automatically targets the furthest person and does the most dmg to them. I know hunter has a minimum range but might need to keep an eye on everything for that, if you get low on health you might just have to run under the boss to avoid further damage.
Calyska, I read this in a forum talking about resto druid healing 10m H Yor'sahj...
"As long as you have someone that can handle the tank healing during purple, healing the raid is fine with a druid. Just use mainly healing touch (or rg if you have NB) since its the most healing for one stack. Use natures swiftness for a bigger heal if one player is getting pounded. You can also swiftmend off a pet for a free heal (though you shouldn't have any problem just swiftmending off a player taking less damage). 4pc no longer procs stacks so that is useful."
Here is a GREAT video on healing the fight. They use a holy pally and a druid healer, video is from resto druid pov. A great idea that I heard was to assign people to each healer so that stacks are fully controlled. We'll be doing this, just not sure who will be healing who yet.